COMPUTER GRAPHICS PPT
INSTRUCTOR:
Greg Humphreys
Description :
This course teaches the fundamental mathematics, algorithms, techniques, and programming skills for 2D and 3D graphics. Students will be well prepared to take any of our advanced courses in computer graphics.
This is not a course in the use of graphics software such as Photoshop or Maya. Rather, the course will teach the underpinnings of those programs. Although students will use OpenGL in this course, the focus will be on the underlying mechanisms of OpenGL rather than its sophisticated use.
SLIDES:
INSTRUCTOR:
Greg Humphreys
Description :
This course teaches the fundamental mathematics, algorithms, techniques, and programming skills for 2D and 3D graphics. Students will be well prepared to take any of our advanced courses in computer graphics.
This is not a course in the use of graphics software such as Photoshop or Maya. Rather, the course will teach the underpinnings of those programs. Although students will use OpenGL in this course, the focus will be on the underlying mechanisms of OpenGL rather than its sophisticated use.
SLIDES:
Introduction | |||
1 | 9/7 | Raster Graphics and Color | |
2 | 9/9 | Image Processing and Sampling | Warmup due |
3 | 9/14 | Image Warping, Compositing, and Morphing | |
4 | 9/16 | 3D Rendering | |
5 | 9/21 | Ray Casting | |
6 | 9/23 | Local Illumination | Image Processing due |
7 | 9/28 | Transformations | |
8 | 9/30 | Viewing, 3D Graphics Pipeline | |
9 | 10/5 | Clipping | |
10 | 10/7 | Scan Conversion: Lines, Circles, Fractals | Raytracer due |
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